Senior User Experience Designer
Edward Jones
November 2022 to January 2024

Designed iOS and Android native mobile apps for the Branch Mobile Experience group.

  • Principle designer in a remote Agile team for Calendar app for iOS and Android.
  • Over 8,000 financial advisors use this app to manage schedules in their branches.
  • Designed and coordinated Pendo updates to present product announcements and tooltips to users.
  • Worked in Figma to:
    • Create wireframes for new software features in iOS and Android
    • Create interactive prototypes to test with remote users
    • Design and program components in light and dark modes to build out native component library. Current component library built only for web so native components were needed.
Senior User Experience Designer
Express Scripts
June 2020 to November 2022

Designed consumer-facing iOS and Android native mobile apps.

  • Worked closely with Product Management, UX Research, and software engineers in an Agile environment to create compelling digital experiences for mail order pharmaceutical customers.
  • Created user flows, wireframes, and interactive prototypes using Sketch, Invision, and Figma.
  • Worked in Figma to:
    • Create wireframes for new software features such as Price a Med and Request and Rx in iOS and Android
    • Create interactive prototypes to test with remote users
    • Design and program components in light and dark modes to build out native component library to be used throughout the design team
Senior Product Owner
February 2019 to April 2020

Delivering innovative and compelling fitness and gym management software solutions to clubs throughout North America.

  • Collaborated with business, stakeholders, and other invested parties to identify solutions, prioritize opportunities, and create product roadmaps and goals.
  • Developed an omni-channel strategy by coordinating the development of product features and updates across all digital platforms.
  • Created static and interactive wireframes of mobile app and website solutions using Figma.
  • Laid off due to COVID-19.
Product Manager Technical
October 2018 to February 2019

Led an Agile multi-disciplinary team to develop and enhance the functionality of the MasterCard Digital Enablement Service.

  • Set product vision and lead road mapping, story writing, project execution, and deployment strategy.
  • Collaborated and developed relationships with internal partners such as UX design and research, technical leads, and marketing to deliver solutions.
User Experience Architect
Bayer (formerly Monsanto)
December 2017 to October 2018

UX design lead for customer facing web-based sales and business management portal.

  • Collaborated with Product Managers and Business Owners to create user interfaces that improved efficiency and decreased tasks from current paper-based workflow.
  • Led team of UX designers to move manual sales and business tasks to a web-based system.
  • Created static and interactive prototypes using Sketch and Invision for user testing and business approval.
Senior Product Manager
August 2016 to December 2017

Led the product strategy to realize new and enhanced features for stock trading apps on iOS (iPhone and iPad) and Android (phone) platforms.

  • Worked closely with business stakeholders, IT strategy, product design, and software engineers to guide products from conception to launch.
  • Collaborated with Agile development teams for sprint planning and product design.
  • Focused on voice of the customer, data analytics, UX metrics, and measurement to drive innovative solutions.
  • Researched competitive mobile offerings to determine trends in the mobile space and the financial sector specifically.
  • Worked as liaison between external support resources and our internal design and development team clarifying expectations and monitoring deliverables.
Senior User Experience Designer
January 2012 to August 2016

Created innovative, user-centered stock trading websites, desktop apps, and mobile apps that optimized usage and conversion.

  • Created interactive mockups of websites, mobile websites and iPhone/iPad applications using Axure wireframing software.
  • Collaborated with UX researchers to create user testing scripts and test materials.
  • Colocated with design and development teams in an Agile environment.
  • UX design lead for professional active trader Windows app. Assisted product owners to conceptualize and wireframe new and updated features in the app. Collaborated with developers to create final product.
  • Led large-scale design program for the Scottrade Advisor Services team. Project included rapid wireframe and prototype design, user testing, design system creation, and delivering HTML/CSS specifications to the development team.
  • UX design lead for stock trading apps on iOS and Android.
Interactive Art Director
Caleres, Inc. (Brown Shoe Company)
October 2007 to January 2012

Managed Famous Footwear ecommerce design and development and its contribution to the omni-channel strategy with retail stores.

  • Collaborated with senior marketing executives to establish product vision and brand alignment that created a seamless experience from digital to physical retail.
  • Created engaging user-centered designs that anticipated user expectations and presented a consistent user experience for Responsibilities included managing brand properties such as color palette, fonts, and photography for the production of websites, email campaigns, and online advertising.
  • Worked with E-commerce analysts to understand how customers were using the website. Redesigning the account login screen increased logins by 20%.
  • Designed new website for the brand. featured shoes designed exclusively for Famous Footwear.
  • Managed one direct report. Responsible for the career development and professional duties of a front-end web developer.
Web/Graphic Designer
Free Agent
August 1999 to Present
  • Manage and work on web and print initiatives for clients including The Infertility Center of St. Louis (Dr. Sherman Silber), A&G Woodworking, Inc., and writer Terry Wieland.
  • Responsibilities include conceptualizing, designing, and coordinating the production of websites, advertisement, logos, catalogs, and brochures.
Internet Marketing Specialist
Watlow Electric Manufacturing Company
December 2006 to October 2007
  • Responsibilities included conceptualizing, designing, and coordinating the production of websites, email campaigns, and online advertising.
  • Researched and analyzed analytic reports to understand better how visitors used the websites.
  • Researched search engine optimization (SEO) reports on websites and implemented changes for better organic search rankings and effective paid search.
Web Developer
Qualified Consultants
June 2006 to December 2006
  • Worked as a contractor at Fleishman-Hillard. My primary responsibility was to work with the web designers to develop their designs into effective, semantic and cross-platform websites. Also collaborated with copywriters and Flash developers.
  • Clients included Rawlings Sporting Goods, AT&T, AT&T Español and Enterprise Rent-A-Car.
Web Designer
Hunter Engineering
January 2003 to June 2006

See and

  • Created and coded public website for this automotive service equipment manufacturer. Site received 1,000 to 3,000 unique visitors a day.
  • Created microsites that coordinated with direct mail campaigns. Microsites were usually two to three pages with a focused marketing message.
  • Secondary responsibilities included designing and building product literature brochures.
Graphic Designer
Domash DesignSource
September 1998 to August 1999, February 2001 to December 2002
  • Designed corporate identity and branding strategies for diverse client base.
  • Projects included conceptualizing and designing company logos, stationary, product literature, advertising, and websites.
Graphic Designer
The Sporting News
August 2000 to February 2001
  • Created web graphics for
  • Designed graphics for special events such as Hall of Fame inductees and record breakers.
  • Worked with Art Director to conceptualize creative solutions for transferring articles written for the print magazine to the web. This process included working with the print designers and writers to extract the essence of the story to interpret it for legibility on the web.
Creative Director
March 2000 to August 2000
  • Created web/graphic design department within this local internet start-up company.
  • Projects included designing website and all identity, advertising, and promotional materials to support it.
  • Managed two web/graphic designers, overseeing their responsibilities including copywriting, web page template design, banner ad design, and collaboration with other departments for various projects.
Graphic Computer Specialist
Bausch & Lomb Surgical Products
May 1995 to August 1998

Designed product advertising in trade magazines, product literature, and direct mail campaigns. Projects handled from initial concept to printed piece.

Graphic Designer
O’Brien Corporation
January 1993 to May 1995

Designed product catalogs, literature, and advertising. Responsible for all aspects of design: concept, photo direction, layout, design and mechanical. Also responsible for trade show booth design and construction.

Graphic Designer
Universal Display
May 1992 to January 1993

Designed point-of-purchase displays. Responsible for creating 3-dimensional display, counter cards, and stand-ups from concept to finished piece.


Cooper U - Interaction design workshop, March 2012.

Bachelor of Fine Arts Degree with emphasis in Graphic Design and Computer Graphics from the University of Missouri-Columbia, May 1992.

Speaking Engagements

UXPA 2015 Conference in San Diego - Presented "UX and Agile: 10 Ways to Create Harmony", June 24, 2015

AgileLINC Professional Group Meeting - Co-presented "10 Best UX Practices in an Agile Environment", October 8, 2014

Agile Gravy Conference - Co-presented "10 Best UX Practices in an Agile Environment", April 10, 2014

STL UX Conference - Co-presented "10 Best UX Practices in an Agile Environment", March 14, 2014